1. Recreational Soccer

1.1. Mini soccer:

1.1.1. aim for 11-12 players per team;

1.1.2. go as low as 10 if necessary;

1.1.3. do everything to avoid 13, 14 team sizes.

1.2. Full field soccer:

1.2.1. aim for 16 players per team;

1.2.2. go as low as 14;

1.2.3. do everything to avoid 18 team sizes.

2. Competitive Soccer

2.1. Maximum player number for mini field is 12, for full field is 17:

2.1.1. includes goalkeeper(s);

2.1.2. allow 1 more player if and only if 1 more player tries out:

2.1.2.1. otherwise hold at the maximum player number:

2.1.3. may consider keeping up to 14 players for mini and 18 players for full field, if and only if;

2.1.3.1. there is no GLSL team at the age group, and

2.1.3.2. the player’s skill level is adequate;

2.1.3.3. ie, all things being equal, club attempts to keep players within their respective age groups.

2.2. for example:

2.2.1. mini field – max 12, up to 13 if and only if 1 extra tryout, 14 under defined circumstances;

2.2.2. full field – max 17, up to 18 if and only if 1 extra tryout.

3. Related Policies and documents

3.1. Team Size policy.

3.2. Competitive Soccer Try-Out Process.

[Last updated: March 19 th , 2005]

Appendix – Benefits, Rationale and Guidelines

1. Recreational Soccer – Benefits and Rationale

1.1. supports improving player development

1.2. more touches for kids

1.3. more playing time (get winded, learn to recover, it’s soccer not hockey)

1.4. aligns with CSA, OSA directives and Park Soccer initiatives (ie, smaller teams)

1.5. reduces reluctance of players to change teams from year to year

1.5.1. because smaller teams means more teams which increases likelihood of players knowing players on other teams

1.5.2. facilitates the rotation of players among coaches, so that all players experience the benefits of all coaches

1.6. facilitates easier management of players during game (fewer players equals more playing time and less distraction when not playing)

1.7. more commitment from players and families to be at games (becomes an obvious requirement of families and players)

1.8. provides better opportunities for calling up players (which also supports player development)

1.9. works okay even at U08 because of improved development initiatives at the U05-U07 age levels

2. Recreational Mini-field Soccer (guidelines for # of teams and team sizes based on # of registrants)

2.1. when # of registrants (X) reaches a multiple of 10

2.1.1. then # of teams = X/10

2.1.2. builds in some slack for the inevitable late registrants

2.1.3. canvas for other kids not yet registered

2.1.4. investigate availability of younger players for permanent or rotating call-ups

2.2. when # of registrants (X) reaches a multiple of 12

2.2.1. then begin to think about # of teams = X/12 + 1

2.2.2. canvas for other kids not yet registered

2.2.3. investigate availability of younger players for permanent or rotating call-ups

# of Teams and Actions based on # of Registrants
Actions # of teams (n)
1 2 3 4
  • n teams
=<11 22-23 33-35 44-48
  • builds in some slack for the inevitable late registrants
  • n teams
12-14 24-25 36-39
  • however if relatively early in the process, then begin to think of n+1 teams
  • canvas for other kids not yet registered
  • investigate availability of younger players for permanent or rotating call-ups
  • n teams
15-17 26-28
  • however, will need to move up 2 to 4 players
  • n teams
18-19 29-30 40-43
  • however, will need to call up 2 to 4 players
  • canvas for other kids not yet registered
  • investigate availability of younger players for permanent or rotating call-ups
  • n teams
20-21 31-32
  • builds in some slack for the inevitable late registrants
  • canvas for other kids not yet registered
  • investigate availability of younger players for permanent or rotating call-ups

3. Recreational Full-field Soccer (guidelines for # of teams and team sizes based on # of registrants)

3.1. when # of registrants (X) reaches a multiple of 14

3.1.1. then # of teams = X/14

3.1.2. builds in some slack for the inevitable late registrants

3.1.3. canvas for other kids not yet registered

3.1.4. investigate availability of younger players for permanent or rotating call-ups

3.2. when # of registrants (X) reaches a multiple of 16

3.2.1. then begin to think about # of teams = X/16 + 1

3.2.2. canvas for other kids not yet registered

3.2.3. investigate availability of younger players for permanent or rotating call-ups

# of Teams and Actions based on # of Registrants
Actions # of teams (n)
1 2 3 4
  • n teams
=<16 28-31 45-48 58-64
  • builds in some slack for the inevitable late registrants
  • n teams
17-18 32-34 49-53
  • however if relatively early in the process, then begin to think of n+1 teams
  • canvas for other kids not yet registered
  • investigate availability of younger players for permanent or rotating call-ups
  • n teams
19-22 35-37
  • however, will need to move up 2 to 4 players
  • n teams
23-25 38-40 54-57
  • however, will need to call up 3 to 6 players
  • canvas for other kids not yet registered
  • investigate availability of younger players for permanent or rotating call-ups
  • n teams
26-27 41-44
  • builds in some slack for the inevitable late registrants
  • canvas for other kids not yet registered
  • investigate availability of younger players for permanent or rotating call-ups

4. Mitigating concerns from coaches of not having enough players

4.1. refer to expectation of improved commitment from players and families as mentioned in section 1.2

4.2. club will supply player lists of next age group down to facilitate in-season call-ups

4.3. club will eliminate need for approval from coach of call-up.. coach only needs to be notified

4.4. policy will help club to revise culture

4.5. large # of players is for coach convenience (despite complaints re game time mgmt)

4.6. smaller but manageable team sizes is best for player development

5. Recreational Soccer Notes

5.1. club must encourage kids to play at their age level for many reasons including social

5.2. player indication on registration form of interest in playing-up is for administrative purposes only

5.2.1. when registration numbers in next age group warrant, these players may be asked (oldest to youngest) about whether they are willing to permanently play for the season

5.2.2. it does not commit the player to saying yes to permanently playing up for the season

5.2.3. other players may be asked to permanently play up for the season

6. Competitive Soccer – Benefits and Rationale

6.1. supports improving player development

6.2. more touches for kids

6.3. more playing time (get winded, learn to recover, it’s soccer not hockey)

6.4. aligns with CSA, OSA directives and Park Soccer initiatives (ie, smaller teams)

6.5. reduces reluctance of players to change teams from year to year

6.5.1. because smaller teams means more teams which increases likelihood of players knowing players on other teams

6.5.2. facilitates the rotation of players among coaches, so that all players experience the benefits of all coaches

6.6. facilitates easier management of players during game (fewer players equals more playing time and less distraction when not playing)

6.7. more commitment from players and families to be at games (it means something to make the team)

6.7.1. players who didn’t make the team will work to develop to make team next year or to be called up

6.7.2. players who made the team will work harder, otherwise others will take their place

6.7.3. helps support coach to gain player focus and commitment

6.8. provides better opportunities for calling up players (which also supports player development)

6.9. works okay even at U08 because of improved development initiatives at the U05-U07 age levels